At Eskimi we’re looking for a developer who enjoys building interactive 3D experiences in the browser.
You’ll work with Three.js, JavaScript and GLB/glTF assets to create rich media and interactive campaign experiences for global brands. The role focuses on animation quality, interaction logic, and performance optimization across devices.
We collaborate with 3D artists on assets — your focus will be turning those into polished real-time WebGL experiences.
This looks interesting. I work primarily with Three.js building real time interactive systems and performance focused 3D experiences in the browser, so this kind of work aligns well with what I do.
Most of my work revolves around scene optimization, asset streaming, interaction systems, and building interactive 3D platforms that handle complex environments and large datasets. I have also worked extensively with glTF pipelines and real time rendering workflows.
Outside visualization I have also been developing an electronic cash architecture designed for offline transactions where connectivity cannot be assumed. It is integrated with many of my virtual world and 3D platform projects to facilitate virtual commerce and digital ownership inside interactive environments.
The system is designed as a fully private digital store of value where transactions can occur peer to peer without external observation, making it suitable for isolated environments, virtual economies, and scenarios where financial infrastructure or connectivity is limited.