At Eskimi we’re looking for a developer who enjoys building interactive 3D experiences in the browser.
You’ll work with Three.js, JavaScript and GLB/glTF assets to create rich media and interactive campaign experiences for global brands. The role focuses on animation quality, interaction logic, and performance optimization across devices.
We collaborate with 3D artists on assets — your focus will be turning those into polished real-time WebGL experiences.
Hello, Nice to meet you.
I’ve checked your description I’m very interested in this project because as a senior webGL three.js developer, I have enough experience with several types of webGL project development such as interactive scrollable website development that has 3D content using three.js, R3F, and GSAP.
I am familiar with several 3D asset types such as glb, obj, and gltf and also I was implemented scrollable smooth animation using GSAP.
Please check my past works.
This looks interesting. I work primarily with Three.js building real time interactive systems and performance focused 3D experiences in the browser, so this kind of work aligns well with what I do.
Most of my work revolves around scene optimization, asset streaming, and building interactive 3D platforms that handle complex environments and heavy datasets. I have also worked extensively with glTF pipelines and real time rendering workflows.
Outside visualization I have also been developing an electronic cash architecture designed for offline transactions where connectivity cannot be assumed. The idea is a self contained digital value system suitable for isolated environments such as remote regions, disaster scenarios, or even extreme environments like space mining operations.