πŸ“• Three.js Bookshelf

resources
books

#23

Tried to give an abstract overview of three.js


#24

I got a WIP article on instancing, but curious if it’s easy to follow so far:


#25

Complete Guide to 3D Computer Graphics

Various topics, fundamentals, illustrations, mathematics, physics etc. All in an organised manner.
https://www.scratchapixel.com/


#26

Physically Based Rendering:
From Theory To Implementation

http://www.pbr-book.org/


#27

I recommend the website of Paul Bourke. It is not about Three.js, but covers a lot of math topics relevant for computer graphics (projections, file formats, interpolation methods etc. etc.). I like the format very much. Clear and concise presentation of interesting topics. I have learned a lot from that site.


#28

A simple overview of "The Science of Rendering Photorealistic CGI"