The Sea We Breathe

Hey everyone,

Just wanted to share our latest production “The Sea We Breathe” which is the result of many months of effort from the team of people at GC and of course we couldn’t have done it without Three.js.

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Hi,
Aside from the great content, this has got to be one of the best designed UI experiences I’ve seen to date.
Simply amazing and a joy to navigate!
Great job!

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As a feedback to the developers:

On my current hardware I was unable to appreciate the very promising content, as it only gives me between 1 and 2 fps. The initial phase of the “tube-transitions” start out fluently, then the frame rate breaks down as the transition nears its next stop. Scrolling was impossible for me to achieve. Too bad.

Bildschirmfoto 2021-10-22 um 11.36.08

Hi, haven’t tried it on desktop yet.
I am using a LG Velvet with Qualcomm Snapdragon™
765G 5G Mobile Platform
Hope this helps.

P.S. the video fps does slow down to around 3-5 fps when it got to parts with video background.
The rest was great. Scrolling downward to move in reverse has to be careful as to not reload the page.

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Interesting, performance definitely shouldn’t be suffering that much with those specs. Which browser were you viewing in?

The video sections can be laggy whilst revealing yes, but does it run smoother once the video is fully revealed?

And dragging down to refresh should be disabled, which browser are you viewing in?

I was using Safari 13.1.3, when I gave the above feedback.

Out of curiosity, I also now tried it with Firefox 91.0.2, which gives a completely different and much more fluent experience. Now I see textures (for instance of the marine surface) and also colours of the fish, which were not visible in Safari (I.e. black silhouettes only).

The scrolling now works too, although I find the necessary scroll-direction counter-intuitive (opposite to what I would expect): I need to turn the scroll-wheel towards myself for zooming in.

Well,I thought it was proper initially. Scrolling forward (upward) seems right to go forward.