The final installment of my Three.js Anti-Aliasing demo

This is the last modification of my previously in-development Three.js project. When it started, I was still just a fledgling coder trying to not sink into the ocean that is Three.js and it’s potential. Now… well, I’m still trying not to sink. But hey, here are the new features of the demo!

  • All new variable quality CubeMap reflections for the topmost cube
  • Improved anisotropic filtering
  • Simplified Anti-Aliasing menu (I was a bit ambitious at first)
  • Improved Bump Mapping

Hope it comes as an inspiration! Or at least entertaining.

https://sbedit.net/embed/be939622715ebc9f47d1871d619817790063953e

3 Likes

As a beginner, It’s very Nice.

Thank you! It’s super basic, but I wasn’t comfortable with trying anything TOO large. The next version will likely be a massive overhaul… which means back to the late nights. But thank you for the feedback!