This is the last modification of my previously in-development Three.js project. When it started, I was still just a fledgling coder trying to not sink into the ocean that is Three.js and it’s potential. Now… well, I’m still trying not to sink. But hey, here are the new features of the demo!
- All new variable quality CubeMap reflections for the topmost cube
- Improved anisotropic filtering
- Simplified Anti-Aliasing menu (I was a bit ambitious at first)
- Improved Bump Mapping
Hope it comes as an inspiration! Or at least entertaining.
https://sbedit.net/embed/be939622715ebc9f47d1871d619817790063953e