Texture wrong color!

Probably this has been asked before but I can’t find an answer.

I have a white circle .png file that I use as a texture and set a color to it but it is not accurate, I am not sure what is wrong… I have checked the png file to make sure there is no transparency and the color is full #FFFFFF but no luck.

Can you share and example of how it’s inaccurate? Could be either that you’re missing Color.convertLinearToSRGB() (if you’re setting the color by hex, for example), a proper Texture.colorSpace, or output colorSpace if you’re using post-processing.

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Thank you for the answer.

The issue was that toneMapping was affecting the material I had to set material.toneMapped to false, this solved the issue.