Hi … I’m having some trouble with a texture rendering a weird green border on the edge of an object. Everything works fine on android devices. I’m using a Flat Material with a texture map and no reflectiveness.
Has anyone seen something similar and could help me solve this, or give some clues of whats going on?
thanks a lot.
the first image it’s a screenshot of the error
than I thought that the lines were thin, and it could be it, so I just made a huge stroke to test it, and found out that de green stuff is in the borders