I am building a new website with Three JS, and have 0 experience with blender. I’ve asked a blender professional to create a set of 4 different semi-transparent cubes for me. He created it, but whenever I export the cubes from blender to glft or glb, or with seperate textutres (empty) I get a blank white cubes.
I’ve been told that the model is using Blender Material, and needs to be baked.
We’ve baked it, and it looks aweful. no transperancy and low quality.
I’m looking for a professional to help me solve this out, and walk me through this project, since it is just the beginning and some more work needs to be done.
I’m not a Blender professional, but for what it’s worth – if you’re hiring someone to create materials or models in Blender for use in three.js, it should probably be a requirement that the materials are set up with a Principled BSDF material as documented on this page of the Blender docs:
I m a threejs and webgl developer
i m interesting on your job and i think i can help your project .
Please DM me via telegram or discord.
Telegram : @dsodineum
discord : ! DS#0631
Thank you