does anyone know why the glb file does not respect the weight when I export it in version 2.79 of blender if it already accommodates the orientation of the bones to global … ???here is the the image
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Does it work with Blender 2.8? It has a built-in glTF
importer/exporter.
has the same problem; I´m try it in blender 2.8 but has the same mistake… :c
Can you please share the blend file in this thread?
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ok, I´m upload de file
test - Google Drive de file is hombre_checado_2.blend in the folder blender_file thanks you for your help dude…
Um, I’ve just exported the body with the armature using Blender 2.8 and it looks fine in the following three.js
based gltf-viewer.
Here is the glb: hombre_checado_2.glb (3.0 MB)
Can you tell me what are the options that you marked for the export of glb in blender 2.8? please
Well, I’ve just used the default options.
You might want to try it with a fresh installation of Blender.
ok im check it, thank you…