Here is a picture:
And here is a live demo:
Partially ispired by visuals of Shangri-La locations from “Far Cry 4”.
It was very pleasant to work on it. The scene consists of several elements: a circle mesh (ground), a loaded model of tree, two point clouds (one for tree flowers, another one for petals themselves).
I like the result I achieve for that effect of imitation of floating petals in the whirl. It was created with shaping functions and rotation of UV coordinates (for more details, see the prototype).
Distribution of flowers on the tree became possible thanks to
MeshSurfaceSampler (from @donmccurdy ), shaping and colouring are done in shaders.
The scene was made for the contest on this discord server.
PS A short instruction: 1. Wait till it loads 100%, 2. See a soundcloud widget, 3. Click its “Play” button and enjoy.