Hi
I am working with Mixamo characters for a small animation project, the issue is that the character is keeping arms in t-pose for animation. see below
Please advice…
// Add animations to model
$.each(d, function(i,v){
setTimeout(function() {
fbxLoader.load(v, function(anim) {
model.animations.push(anim.animations[0]);
});
}, 1000);
});
//calling animation
function fadeToAction( action, clip, fadeDuration ) {
THREE.AnimationUtils.makeClipAdditive( clip );
previousAction = activeAction;
activeAction = action;
if ( previousAction !== activeAction ) {
previousAction.fadeOut( fadeDuration );
}
activeAction
.reset()
.setEffectiveTimeScale( 1 )
.setEffectiveWeight( 1 )
.setLoop(THREE.LoopOnce)
.fadeIn( fadeDuration )
.play();
activeAction.clampWhenFinished = true;
}
Result