I am trying to load this Fish into the fbx loader but i get errors as such
FBXLoader: TGA loader not found, skipping source\photoshop\7288_barramundi fish_col.tga Test.bundle.js:52532:15
FBXLoader: TGA loader not found, skipping source\photoshop\7288_barramundi fish_occ.tga Test.bundle.js:52532:15
FBXLoader: TGA loader not found, skipping source\photoshop\7288_barramundi fish_spc.tga Test.bundle.js:52532:15
FBXLoader: TGA loader not found, skipping source\photoshop\7288_barramundi fish_nml.tga Test.bundle.js:52532:15
FBXLoader: TGA loader not found, creating placeholder texture for source\photoshop\7288_barramundi fish_col.tga Test.bundle.js:52647:14
FBXLoader: TGA loader not found, creating placeholder texture for source\photoshop\7288_barramundi fish_occ.tga Test.bundle.js:52647:14
FBXLoader: TGA loader not found, creating placeholder texture for source\photoshop\7288_barramundi fish_spc.tga Test.bundle.js:52647:14
FBXLoader: TGA loader not found, creating placeholder texture for source\photoshop\7288_barramundi fish_nml.tga Test.bundle.js:52647:14
THREE.FBXLoader: AmbientColor map is not supported in three.js, skipping texture. Test.bundle.js:52877:15
THREE.FBXLoader: ignoredShadingConnections map is not supported in three.js, skipping texture.
I am working in React+Typescript+webpack. I have OBJ2Loader and GLTFLoader working but have yet to get the FBX to work with embedded items I suppose.
The line suggested about 10 time is ‘THREE.Loader.Handlers.add( /.tga$/i, new TGALoader())’
but Handlers doesn’t seem to exist on Loader. I am basically following the generic code and it does just load a black object the shape of the fish. There are lights, so that is not the issue.
There is no documentation on 80% of the loaders is there a reason?