FBX file renders as grayscale and skipping the textures

Hi,

Can someone help me in loading fbx file with textures embedded in it?

I have gone through the question
(Load fbx file with textures (including images))
but i was unable to find the solution for that,

I can give my fbx file if someone needs it

I can give my fbx file if someone needs it

Yes, please share the file here, and also the code that you are currently using to load it and any console error messages that you are getting.

Also, have you gone over the how to run things locally guide?

Hi due to policies, i cant share the file,

Am getting warning messages as

THREE.FBXLoader: 3dsMax|Parameters|base_color_map map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|roughness_map map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|metalness_map map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|diff_rough_map map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|bump_map map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|mapM1 map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|mapM4 map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|mapM5 map is not supported in three.js, skipping texture.

THREE.FBXLoader: 3dsMax|Parameters|mapM6 map is not supported in three.js, skipping texture.

THREE.FBXLoader: unknown material type “unknown”. Defaulting to MeshPhongMaterial.

And this is my FBXTree object output

  • N {FBXHeaderExtension: {…}, FileId: {…}, CreationTime: {…}, Creator: {…}, GlobalSettings: {…}, …}
    • Connections:
      • connections: Array(17)
        • 0: (2) [1612479964048, 0] 1: (2) [1611759268992, 1612479964048] 2: (2) [1612413882672, 1612479964048] 3: (3) [1613120478112, 1612413882672, “3dsMax|Parameters|base_color_map”] 4: (3) [1613120472832, 1612413882672, “3dsMax|Parameters|roughness_map”] 5: (3) [1613120463232, 1612413882672, “3dsMax|Parameters|metalness_map”] 6: (3) [1613120468992, 1612413882672, “3dsMax|Parameters|diff_rough_map”] 7: (3) [1613120463712, 1612413882672, “3dsMax|Parameters|bump_map”] 8: (3) [1613120478112, 1612413882672, “3dsMax|Parameters|mapM1”] 9: (3) [1613120472832, 1612413882672, “3dsMax|Parameters|mapM4”] 10: (3) [1613120463232, 1612413882672, “3dsMax|Parameters|mapM5”] 11: (3) [1613120468992, 1612413882672, “3dsMax|Parameters|mapM6”] 12: (2) [1613120471392, 1613120478112] 13: (2) [1613120469472, 1613120472832] 14: (2) [1613120469952, 1613120463232] 15: (2) [1613120477152, 1613120468992] 16: (2) [1613120471872, 1613120463712] length: 17 proto: Array(0)
      • name: “Connections” propertyList: [] singleProperty: false proto: Object
    • CreationTime: {singleProperty: true, propertyList: Array(1), name: “CreationTime”} Creator: {singleProperty: true, propertyList: Array(1), name: “Creator”} Definitions: {singleProperty: false, Version: 100, Count: 14, ObjectType: {…}, propertyList: Array(0), …} Documents: {singleProperty: false, Count: 1, Document: {…}, propertyList: Array(0), name: “Documents”} FBXHeaderExtension: {singleProperty: false, FBXHeaderVersion: 1003, FBXVersion: 7500, EncryptionType: 0, CreationTimeStamp: {…}, …} FileId: {singleProperty: true, propertyList: Array(1), name: “FileId”} GlobalSettings: {singleProperty: false, Version: 1000, UpAxis: {…}, UpAxisSign: {…}, FrontAxis: {…}, …} Objects: {singleProperty: false, Geometry: {…}, Model: {…}, Material: {…}, Video: {…}, …} References: {singleProperty: false, propertyList: Array(0), name: “References”}

I would like to mention that fbx file is rendering in grayscale, i wanted it to render completely like colors, transparency everything,

https://threejs.org/examples/webgl_loader_fbx.html

And i am using the same code which is above to load my fbx file