Hello, good afternoon.
I’ve created a wall using lines (draw lines, then raise the walls out of them). Ok, I created the walls.
How to create window and door openings in the wall?
Hello, good afternoon.
I’ve created a wall using lines (draw lines, then raise the walls out of them). Ok, I created the walls.
How to create window and door openings in the wall?
Consider mixing Shapes and ExtrudeBufferGeometry to create complex stuff like walls (something similar to this.) You can then calculate windows and doors as holes in wall shapes.
Alternatively, you can try using some CSG libraries.
can change subtracted meshs position?