Hey there, I am asking a pretty generic question and I am hoping someone can point me in the right direction!
Currently in my Three.js app I am running into the issue of my 3D render looking “flat”, there is also no depth in my current render. Shadows are not showing, and there is no “floor” for my 3D model to sit upon.
Windows has a 3D Viewer that does EXACTLY what I want, here is what a 3D desk looks like in the my project vs Windows 3D Viewer.
My Project:
Windows 3D Viewer:
How can I achieve this look? It seems to have a floor of some sort in the 3D viewer and also has a spotlight of some sort going down on top of the object?
Any help with this would be GREATLY appreciated, thank you for any help in advance! I have been enjoying Three.js a bunch and am getting pretty close on my project! Check out the current build of my project here if you are curious, https://cooperlappenbusch.github.io/3DDeskSetup/ (I can’t promise it is a working build at all times).