I hope to get the effect of Figure 1, which makes the smooth ground highlight more realistic, but the final effect is the appearance of Figure 2, which is very strange. I tried to add another layer of mask above the ground and set the opacity to 0.95, but the final effect looked fake (as Figure 3). This problem has taken me a lot of time. I hope someone can help me. Thank you.
In addition，I found that when using Reflector, it seems that its reflection to Sprite is not normal. In Figure 2 and figure 3, the red label uses Sprite. The projection of Sprite can only be seen at some angles, and the projection direction is not right. Is this a bug of Reflector? How to solve this problem? Thank you.