I am trying to access the vertices of a .gltf model. Assuming there is one child I do it like this:
This is were things get weird. The number of vertex coordinates are 179976, the itemSize 3, so there are 59992 vertices ?
My original .dae model has 29266 vertices (that is what meshlab says). How is it possible for the .gltf model to have more vertices ?
Is this normal ?
I am using this to convert from .dae to .gltf: https://github.com/KhronosGroup/COLLADA2GLTF