I’m trying to load the
.exr demo from three.js examples on my iPhone, and I’m getting a black screen.
I’ve checked my developer console, and while the file does load (1.09MB in the Network tab), it just doesn’t display. Console warning says
THREE.WebGLRenderer: OES_texture_float_linear extension not supported.
Do I need to change the data type to something else like
half_float? If so, how do I do this inside the
Tested devices displaying the same issue:
- iPhone 11
- iPhone 12 Pro
- Galaxy s10e