Error creating WebGL context: WebGL not available for compressed textures. Silently failing

In my production app for some users I get the error Error creating WebGL context: WebGL not available for compressed textures. Silently failing..

The error occurs when calling the following function

import { WebGLRenderer } from "three";

const renderer = new WebGLRenderer({
  antialias: AA,
  powerPreference: "high-performance",
});

The used browser is Chrome 96.0.4664 and OS Windows 10.

I couldn’t find a similar question on Stack Overflow or in this forum, so any help is appreciated.

/cc

It’s just that line of code and nothing else throwing the error? Hm.

Do you get any issues reported on these sites?