In my production app for some users I get the error Error creating WebGL context: WebGL not available for compressed textures. Silently failing.
.
The error occurs when calling the following function
import { WebGLRenderer } from "three";
const renderer = new WebGLRenderer({
antialias: AA,
powerPreference: "high-performance",
});
The used browser is Chrome 96.0.4664
and OS Windows 10
.
I couldn’t find a similar question on Stack Overflow or in this forum, so any help is appreciated.