Env Map Question

Is it possible to add an environmental map to my entire game world? Or do I have to add it to all of my materials manually?

I have a game world with a bunch of objects that I would like to have interact with the same env map.


You can use Scene.environment to set a default envmap (afair you can still override it in materials, whenever you’d like to - otherwise they’ll use this texture as an envmap.)

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Awesome! Thanks so much! I added it, but don’t see it doing anything so I might have to make some tweaks - currently I’m using a single 360 degree image.