Citadel Of The Machines - three.js and Oimo

We’ve been working on a retro-future roam-around game with a 70s aesthetic and physics puzzles.

It has a pretty decent IDE that allows us to build maps, including a simple material editor, sounds, mobs, models, physics objects, platforms and lots of other stuff. The editor lets you make changes whilst the game is running.

Our homepage has a preview of the game at

The IDE will be available to try out on the 21st September. We’re also launching a range of playable NFT’s on that day too.