Creating a Game Engine

I’ve been working on that for over a year now, lost the file, had to restart over, this project is on progress for now.


Hope y’all like it, give me some feedback and i’ll try my best to add them on

3 Likes

Yes, I like the snapshot. It is hard to give any feedback based only on a snapshot, but here are a few suggestions:

  • design mode with all decorations (textures, lights) turned off
  • snap to grid (for translations), snap to angles (for rotations)
  • grouping objects so that they can be manipulated as a group
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Thank you, I’ll put these as well
I will post a short video after these arrangements.

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This is what i’ve done so far
haven’t put the snap options yet

It’s a work in progress

5 Likes

Website is in progress

What y’all think

2 Likes

That looks really great. I hope I can try it out as soon as possible.

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Yeah I could send you an early access as soon as i’m done if you want to help me write the documentations on the website.

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I stopped on IE well now i’m back…


I created a new scripting language named Loom just for Infinite Engine.
don’t know the released date yet, all I know I put on a lot of hardwork.
BTW, I lost the file of the old one i was working on, thats a whole new one, and a better one, soooooooooo… send me some feedback and suggestion, i need them :slight_smile:

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Some new Updates


You can now switch between different cameras, view modes [Lit, Unlit, Wireframe], and the thumbnail of the assets are now showing in the content browser :slight_smile: I will continue to work on some features and more accessibility options. wish me luck, ciao.

1 Like