|
Is it possible to set varying opacity for objects inside a InstancedMesh (filled with BoxBufferGeometry + MeshPongMaterial cubes)
|
|
8
|
4765
|
November 4, 2024
|
|
Strange behavior when there is another side of the same model beyond the model with opacity and transparent set
|
|
7
|
101
|
September 25, 2024
|
|
How to fix the opacity and depth error in instanceUnifromMesh with shader
|
|
2
|
285
|
May 21, 2024
|
|
How to solve the rendering order for random meshes to get proper transparence
|
|
6
|
676
|
April 17, 2024
|
|
Transparent object issue
|
|
5
|
1139
|
November 8, 2023
|
|
Half of an object looks weird when given transparency
|
|
1
|
374
|
May 25, 2023
|
|
Changing particle opacity individually
|
|
2
|
597
|
April 19, 2023
|
|
Object that has opacity map blinking(z-fighting) with custom camera
|
|
2
|
593
|
September 30, 2022
|
|
Can opacity of selected faces be changed?
|
|
2
|
489
|
September 11, 2022
|
|
Opacity bug in materials documentation
|
|
4
|
895
|
February 24, 2022
|
|
vertexAlphas without vertexColors?
|
|
1
|
814
|
September 18, 2021
|
|
Blending, opacity and ShaderMaterial problem
|
|
0
|
755
|
April 14, 2021
|
|
Changing Object Opacity (dynamically)
|
|
2
|
3512
|
March 19, 2021
|
|
How can i change opacity of my GLTF?
|
|
7
|
11243
|
April 24, 2020
|
|
Shadow Intensity ,
|
|
0
|
3098
|
April 14, 2020
|
|
Creating opacity refraction effect of a mosquito in amber
|
|
6
|
1102
|
July 30, 2019
|