So I have made my first animated mesh with armature and in blender 2.8 everything looks fine. Even my old simple animations like changing only location worked fine. But now i touched that armature stuff and i broke it :\ What i did wrong?
I simplified my mesh to be triangulated and i discovered that every face of my object was a seperate set of 3 verticies, so i merged them by distance to connect everything with each other and nothing changed with my animation. All of my ideas end on that and im pretty stuck