Why is the Geometry faster than BufferGeometry?

This post belongs rather to

where from
THREE.Geometry will be removed from core with r125 - #26 by hofk
the solution of the imaginary problem can be found. See original post SOLUTION.



Yes , BufferGeometry is certainly more difficult for beginners.

Therefore my contribution: From the Collection of examples from discourse.threejs.org :

BeginnerExample

BufferGeometryIndexed
BufferGeometryNonIndexed
BufferGeometryNormals

BumblebeeMara and in the source code the link to the old Geometry version.

:slightly_smiling_face:

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