Where Worlds Take Shape — A Playable WebGL Portfolio built with Three.js

Hi everyone,

I’d like to share my latest project: Where Worlds Take Shape.

It’s an experimental portfolio built as a playable WebGL world where visitors discover projects through exploration, interactions and mini-games rather than traditional navigation.

Built with:

- Three.js

- GLSL shaders

- Custom gameplay systems

- Real-time rendering

Features:

- Open world exploration

- Interactive storytelling scenes

- Mini-games

- Dynamic environments

- Mobile support

Live:

I’d love to hear your feedback.

Thanks!

2 Likes

Insane Project. I like the lightings and DOF in the scene.

1 Like