Correct. textureWidth and textureHeight are the dimensions of the internal render targets of THREE.Reflector and THREE.Refractor. Both entities are used in THREE.Water2 to achieve the reflective and refractive water effect.
Correct. textureWidth and textureHeight are the dimensions of the internal render targets of THREE.Reflector and THREE.Refractor. Both entities are used in THREE.Water2 to achieve the reflective and refractive water effect.