Videotexture, artifacts problem

Hi There,
I load Videotextures into my project and basically it works fine.
They get applied to a MeshBasicmaterial to get the shadeless effect.

However… there are those zgly artifacts regardless of the Size. Its the same with 1k, 2k, 4k, videos…

Is this a Filter Problem? A Brightness Problem… is there a way to work around this?

Also, the Video, in general, is much brigther, than the original…

I don’t know whats causing the zgly artifacts but I can tell that the increase brightness might be caused due to high intensity of light. Still one cannot identify the issue without sufficient code.

1 Like

I managed to find a solution yesterday.

I had to add 2 lines of code after I set the texture:

texture.colorSpace = THREE.SRGBColorSpace
material.needsUpdate = true

Now it looks ok…

here is a comparrison: