Using sprite object and material in threejs editor

The main purpose of a sprite is to represent a plane that always faces towards the camera. THREE.Sprite does not automatically support sprite sheets since you need specific texture transformations for using them. More details right here: How to draw a tilemap in three.js? - #2 by Mugen87

Correct.

Can you please explain in more detail what you mean by that? It seems you have certain expectations when you say “run the sprite properly”.