I was wondering if there are some books or resources that actually show useful shaders for threejs, not just the usual basics, but some more advanced stuff like transitions between textures… distortions etc…?
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The example has many more advanced ones including distortions or transitions, otherwise shadertoy is a good source for very complex ones, which can be relatively easy adapted to use with Three.
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The last more complex examples are adapted from shadertoy to three.js.
From the Collection of examples from discourse.threejs.org :
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