I just want to render the result of the fluid with the babylon.js’s fluid renderer, as a render input to the three.js scene, and I don’t know how. I saw that there was a rendering of the cesium.js on the web and then used as input to the three.js. Does anyone have a babylon.js rendering as an input case for three.js?
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It’s probably easier to use one or the other. You can initialize threejs with an existing gl context but.. if you try to render to that context from bab/three simultaneously, it might give you trouble. Can you just use Babylon for this case?