I just want to render the result of the fluid with the babylon.js’s fluid renderer, as a render input to the three.js scene, and I don’t know how. I saw that there was a rendering of the cesium.js on the web and then used as input to the three.js. Does anyone have a babylon.js rendering as an input case for three.js?
It’s probably easier to use one or the other. You can initialize threejs with an existing gl context but.. if you try to render to that context from bab/three simultaneously, it might give you trouble. Can you just use Babylon for this case?