I made a tshirt configurator.
Right now the user can choose a tshirt model and then change the design. Every design is a svg drawn on top of a canvas, and attached to the model using THREE.CanvasTexture().
I want to make a new feature which allows the user to upload a image (logo) and move it around the texture.
At first, i thought about putting an input field and draw the uploaded image to canvas, but i think i will have problems moving the image around.
Anyone achieved something like this before? Tips?