Trouble with loading glb model in three js r151

I got an error after i updated the version of three.js from r150.1 to r151.3. It said something like this:

THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false
Program Info Log: Vertex shader is not compiled.
ERROR: 0:373: ‘uv2’ : undeclared identifier
ERROR: 0:373: ‘constructor’ : not enough data provided for construction

I don’t quite understand why this error occurred, cause I didn’t use shaders to render my model.
Here is a demo running normally with version r150.1 threejsr150 - JSFiddle - Code Playground
and the demo with errors threejsr151 - JSFiddle - Code Playground

I haven’t found a feasible solution yet, hoping someone could help me find a way out.

Do you mind reporting this at the GitHub repository? This could be a regression.

Thanks for your reply, I’ll report this issue at the GitHub repository latter.