Hi.
I have learned mapping method in Cry engine,
http://docs.cryengine.com/display/SDKDOC2/Unified+Detail+Mapping+in+Cryengine#UnifiedDetailMappinginCryengine-Bakingoutthenormal,glossandAOmapoutofthesculpt
It said the texture map becomes better when viewed from the distance.
WIth several maps, it looks easy, but when I zoom an object out, texture shows blurry than I thought.
I think it is not just adding AO, bump, normal etc. maps.
Can I get how to get the same effect like Unified Detailed Mapping?
Thank you in advance.