New Threeverse version WebGPU, ThreeJS Trigger Rallay updated to this project. The engine sound controls from Trigger Rally is still being updated and calibrated so it’s a buggy, slow and clunky. Its best to use mobile browser instead to use the touch controls instead of the Trigger Rally keyboard controls.
Get close to the vehicle and Enter to enter the vehicle or ESC to exit the vehicle.
ThreeJS WebGL is still better than WebGPU, isn’t supposed the WebGPU much better performance than the WebGL?
Sketchfab: Lake Track
Speed testing threejs Cannonjs on how much velocity it can handle
Sketchfab: Tsukoba Circuit
Programming artificial crowd’s behavior
Observing behavior how it will react and follow the player around.
Changed tri-mesh terrain to polyhedron shapes for better collision and performance. The terrain clipping disappears instantly, driving feel smoother and faster.