Threejs With PhysiJs

I am a beginner of Threejs.
I created a Box Mesh and a Sphere Mesh and applied physics using physiJs.
What I want to do is to hit the ball when the Box Mesh rotates and passing through the ball.
However, when the box mesh rotates, it passes without hitting the ball.
I think the box mesh loses physicality when it starts spinning.
below is codepen link
It seems like physicality not updated.
please give me any idea