I use ThreeJS, more specificaly React Three Fiber to create a 3D Canvas.
I added a glb model, point light and ambient light and the result was really bad.
Why does the texture look so choppy?
Is it because of the material or?
Thank you
I tried to edit intensity and color of the light. No change.
I added a normal cube, with a MeshStandardMaterial and it was okay.
This model was made in Blender, and shadows were baked a bit.