Hi evryone !
Is it possible use glsl shader for THREE.Points material to get glowing effect ?
Like that : http://bit.ly/2hiZY5w
Or that (just glowing effect) : http://bit.ly/2yt7FNj
Is there a better solution than shader ?
Thanks a lot =)
What is THREE.Particles material?
@prisoner849 THREE.Points sorry…
Use THREE.AdditiveBlending as blending mode.
@Fyrestar already done… Currently I’m using a canvas with a radial gradient as “map”. Result is pretty cool but I can’t get same result that examples (glow movment) I’ve gave in my first message.
Do you mean the motion?
Motion and global appearance (more shiny)