THREE.Points glowing effect (neon)

Hi evryone !
Is it possible use glsl shader for THREE.Points material to get glowing effect ?

Like that : http://bit.ly/2hiZY5w
Or that (just glowing effect) : http://bit.ly/2yt7FNj

Is there a better solution than shader ?

Thanks a lot =)

What is THREE.Particles material?

@prisoner849 THREE.Points sorry…

Use THREE.AdditiveBlending as blending mode.

@Fyrestar already done… Currently I’m using a canvas with a radial gradient as “map”. Result is pretty cool but I can’t get same result that examples (glow movment) I’ve gave in my first message.

Do you mean the motion?

Motion and global appearance (more shiny)

For anyone looking for glow effect checkout:
https://threejs.org/examples/?q=glow#webgl_postprocessing_unreal_bloom

Provides good example on how to use UnrealBloomPass.