THREE.Points glowing effect (neon)

shaders
webgl
particles
materials

#1

Hi evryone !
Is it possible use glsl shader for THREE.Points material to get glowing effect ?

Like that : http://bit.ly/2hiZY5w
Or that (just glowing effect) : http://bit.ly/2yt7FNj

Is there a better solution than shader ?

Thanks a lot =)


#2

What is THREE.Particles material?


#3

@prisoner849 THREE.Points sorry…


#4

Use THREE.AdditiveBlending as blending mode.


#5

@Fyrestar already done… Currently I’m using a canvas with a radial gradient as “map”. Result is pretty cool but I can’t get same result that examples (glow movment) I’ve gave in my first message.


#6

Do you mean the motion?


#7

Motion and global appearance (more shiny)