Three.js TextGeometry size property making text stretch unnaturally

Hi everyone,

I’m working with Three.js and using TextGeometry to create 3D text. When I set the size property, instead of scaling proportionally, the text stretches in one direction, making it look like a long railway track or flattened shape.I’ve tried adjusting height, but it doesn’t seem to fix the stretching issue. Does anyone know why changing size would distort the text geometry, and how I can fix it so the text scales proportionally?

Thanks in advance!

Give depth a try instead of “height”

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