Any budding Three.JS game developers may be interested in a tutorial I’ve created about using Don McCurdy’s Pathfinding library in a Three.JS app. The tutorial includes two YouTube videos and full resources. The videos explain how to use Unity to create a NavMesh and the resources include a custom exporter to get the geometry out of Unity and allow you to import it into Blender for further tweaking. Follow the GitHub link for more details.
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