Three.js not working using LinkedIn in-app browser on iOS

My website works in Safari iOS and Chrome iOS, as well as the Reddit iOS in-app browser, but Three.js doesn’t display when using the LinkedIn iOS app’s in-app browser.

Kinda sucks when it’s my portfolio website lol but at least most recruiters are more likely to be on desktop.

Anybody know why this is? Anything I can do? Or is this up to LinkedIn to fix?

Can the in-app browser display other WebGL content? How about the official three.js examples?

Looks like the examples initialize but won’t display any models. It seems to be an issue with the loaders (Texture loaders, GLTF loaders etc). Anything that uses a loader doesn’t display. For example; setting a background color to a hex value will work, but loading a background texture doesn’t.

Must be an issue on LinkedIn’s end. Maybe I should bring it up to them? :o

Yes, it’s best if you file an issue at their bug tracker.