Three.js expert needed to help push the limits of photorealism and scene design for animated gltf

Hello, I am creating a generative photorealistic 3D animation hosted on the web

Our GLTF for this project is a plant animation, the texturing generative so we can create as many outputs as we so desire.

We are looking for someone with three.js experience to guide the photoreal optimization i.e. lighting, shading, sheen and other materials like bump maps, interactive soft shadows, a sun inside the scene that creates these shadows, and more fun creative hacks to bring the scene to life.

We are super passionate and excited about how beautiful this project could be. And so we are hoping to bring someone in for a brief full-time stint around rapidly helping us realize this vision.

Best,

Hello @Wild_Will,

I’m interested in this project!

Email: mail@chrismcgrane.com
Phone: 860-918-9475

Chris

I m a threejs and webgl developer
I m interesting in your post and i think i can help your project.
please DM me via telegram or discord
telegram : @dsodineum
discord : ! DS#0631
Thank you

check my project if this is photorealistic for ur project, i will be happy to help.

Hi there.
I have made many website using three.js and react three fiber.
If you connect me, I can show my working. I have many experiences about loading 3D file, mapping(bump), light effect, shadows, mousedrag event, modeling, mobile app using three.js etc.
discord : BLUEOCEAN#7335
Good regards.

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