Sunset Drive [no WebGL]

Hi community!
An example of the fact that Three.js is a universal tool set that allows you to create things in many ways.

Picture:

Video:

DEMO: https://codepen.io/prisoner849/full/PodNeQJ

Most of time was spent on that endless lowpoly landscape. And took time to understand how to process the start and end edges :sweat:

Here’s what it looks like from the side:

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That WireRenderer runs very smoothly on my old laptop. Very clever.

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Excellent!
There is definitely something to learn from the code…

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@seanwasere @PavelBoytchev thanks, guys :slight_smile:

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this is super cool! the question is how :scream: :rofl: you’ve made your own (WireRenderer) renderer class?! that’s amazing!

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@Lawrence3DPK This simple renderer is the best I could come up with :sweat_smile:

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Cool stuff!
I like how you have taken the extra step of animating the components of the sun - it almost looks like how the sun behaves when setting off the coast of Key West.
Also, it looks like you could easily use this method to recreate the classic 1983 version of the Star Wars Trench Run. They probably made a fortune off that game.

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