Attempting to make Universal Rendering thingy for WebGL + Canvas2D with ffmpeg

Here’s my journey:

I try out headless-gl and then apply it to threejs rendering

and then I use canvas 2d to generate text

and then I use ffmpeg to compile the videos out

and then I refactored my code to share server side and client side rendering and shared threejs code.

hope you guys like it <3

made with love from Hong Kong


well done, looks quite neat! :mermaid:

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awww thank you so much!! >v<

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