Hello,
I’m using SSAOPass and a renderer set with alpha: true.
On the ground of the scene there is a transparent plane (which is over a transparent background) that is generating occlusion (visible in SSAO ouput) but when the ssao image is blended over the main render pass image, the occlusion on the transparent plane vanishes and it is only visible over solid objects.
I tried (by trial and error) changing the blend settings of copy material in SSAOPass but without success.
Can anyone help displaying occlusion over transparency?