Smooth Camera Movement Like on SOOT Website – How To Achieve It?

Hi all,

I’m currently working on a project with visual and interactive elements similar to the [SOOT website](insert link if needed), and I’m particularly interested in replicating the camera movement and user interaction behavior used there.

The way the camera smoothly follows the scroll and transitions between sections is incredibly fluid — it really enhances the immersive experience. I’d love to understand how to build something similar.


:magnifying_glass_tilted_left: What I’m Looking For:

  • Techniques or patterns used to implement that kind of camera/scene movement
  • Any JavaScript libraries, plugins, or frameworks commonly used for that (e.g. three.js, GSAP, scroll libraries)
  • GitHub repositories or open-source examples that demonstrate similar interactions
  • General tips or best practices for syncing scroll behavior with camera transitions or animations

I’m working in a browser-based environment, so anything that works well with WebGL or three.js would be especially helpful — but I’m open to other ideas too.

Bonus:

If you’ve implemented similar scroll-linked animations or interactive camera effects in your own projects, I’d love to hear how you approached it — especially around performance optimization or mobile responsiveness.

Thanks in advance to anyone who can point me in the right direction!

link needed

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