Slow loading of model created in three.js editor


I created a model made of 160 cubes with different textures using the three.js editor and then used THREE.ObjectLoader() to import it in a scene I’m working on. However I noticed that the loading takes quite some time. What can I do to make the loading faster?

How many different textures are you using?

I’m using 4 different ones

How large is the file? I recommend using binary GLTF (glb) instead.