My bad. The shadow was my mistake. I was using the syntax of the shadow camera from v64. It is fixed now.
The only thing I still do not understand is how to make lights work without
“renderer.useLegacyLights = true;”
My bad. The shadow was my mistake. I was using the syntax of the shadow camera from v64. It is fixed now.
The only thing I still do not understand is how to make lights work without
“renderer.useLegacyLights = true;”