but When I tried using other Scene which are huge in Scale I am getting this weird effect
and it rotate when I rotate the Scene .
Also my TAA(Temporal Anti-Aliasing) got disable when using SSR
what would be the proper combination to use in a scene for
Anti Aliasing,Ambient Occlusion (like SAO,SSAO) and SSR.
Hey Thanks for Replying ,
A quick question : Does Current SSR does not take Roughness Value or Roughness Maps into account and show shine based on that ?