Rotoscoping in three.js

I’m relatively new to the three.js community. My question is whether three.js has the ability to rotoscope an independent video (or image ) sequence into a scene. I’m researching this for a potential client.

You can use a video as a texture to a geometry and then rotate the resulting mesh.

See from the Collection of examples from

BeginnerExample step 04
and for rotation from 2018
and also

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Thanks very much, hofk! This is exactly what I was looking for.

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